3D Model
I'm a creative technologist exploring how generative AI can create new forms of play, storytelling, and entertainment.
My work blurs the line between game, toy, and narrative, creating interactive worlds where the technology disappears and the experience takes over. Projects range from AI-powered invention games for children to narrative experiences with generative music.
I've worked with Google, BBC, IBM, Samsung and Mozilla, and lecture at art and design schools across Europe.
Currently
- Working with the Google Arts & Culture Lab on a contract basis
- Associate Lecturer, MA Narrative Environments
- Co-founder of Future Inventions Lab, a community tech school.
Selected Press + Publications
- Tool Tuesday: Google's Arts and Culture Games (2025)
- "Sparky" Is The Latest Effort By Google To Find Something Useful To Do With Its AI (2025)
- Let your imagination run wild and create improbable AI-powered contraptions to discover your inventor alter ego (in Portuguese). (2025)
- New AI-powered experiments from Google Arts & Culture Artists in Residence (2025)
- How artist Yinka Ilori is using AI to bring his vision to life (2025)
- Design With Play: The thinking behind Falmouth University's new pedagogy (2025)
- Projections: "Things are not normal" (2025)
- Will AI mean that creative directors get stuck in an "echo chamber" of design? (2023)
- The Weather Company's Cannes Lions activation aims to make weather data sexy with generative AI (2023)
- Is AI a danger to human life or are 'thinking' machines man's best friend? (2023)
- Celebrate World Poetry Day with an interactive poetry experience (2023)
- Be immersed in creative AI experiences with 'The New Real Salon' (2022)
- (A)I, Rapper: Who Voices Hip-Hop's Future? (2022)
- The rise of anti design (2021)
Selected Talks + Videos
- Missing Archives, Missing Futures (2025)
- Disrupting the system (2025)
- Making playful things to tell important stories (2024)
- Creative Dialogues Episode 2: Big Space (2023)
- AI: Solving problems or imagining futures (2023)
- This Climate does not exist (yet) (2023)
- An introduction to artificial creativity with Alex Fefegha (2020)
Teaching + Workshops
- How to create playful multimodal AI experiences, MA Media Design, HEAD – Genève (2025)
- Intro to Game Design, 'Design is Play Symposium', Falmouth University (2025)
- Prototyping short films with AI, All Flows (2024)
- My Grandmother and AI, AI Anarchies, Akademie der Künste Berlin (2022)
- Associate Lecturer, MA Narrative Environments, Central Saint Martins (2021-2022, 2025-)
- Associate Lecturer, Introduction to Computational Futures and AI, UAL Diploma in Creative Computing (2019-2021)
- How Does AI Augment Human Relationships?, Tate Modern (2019)
- How Does AI Augment Human Relationships?, SPACE Art + Tech (2018)