3D Model
I make games, interactive experiences, and creative technology activations for brands & cultural institutions.
My work sits at the intersection of play, storytelling, and emerging technology.
I'm interested in what happens when a narrative becomes something you can touch, move through, or change.
I work end-to-end: from brief and concept through to design and code, building the whole thing myself or working with teams.
I lecture at art and design schools across Europe and speak at conferences on play and emerging technology.
Currently
- Working with Google at the Arts & Culture Lab on a contract basis
- Associate Lecturer, MA Narrative Environments
- 1/3 of Future Inventions Lab, a community tech school.
Selected Press + Publications
- Tool Tuesday: Google's Arts and Culture Games (2025)
- "Sparky" Is The Latest Effort By Google To Find Something Useful To Do With Its AI (2025)
- Let your imagination run wild and create improbable AI-powered contraptions to discover your inventor alter ego (in Portuguese). (2025)
- New AI-powered experiments from Google Arts & Culture Artists in Residence (2025)
- How artist Yinka Ilori is using AI to bring his vision to life (2025)
- Design With Play: The thinking behind Falmouth University's new pedagogy (2025)
- Projections: "Things are not normal" (2025)
- Will AI mean that creative directors get stuck in an "echo chamber" of design? (2023)
- The Weather Company's Cannes Lions activation aims to make weather data sexy with generative AI (2023)
- Is AI a danger to human life or are 'thinking' machines man's best friend? (2023)
- Celebrate World Poetry Day with an interactive poetry experience (2023)
- Be immersed in creative AI experiences with 'The New Real Salon' (2022)
- (A)I, Rapper: Who Voices Hip-Hop's Future? (2022)
- The rise of anti design (2021)
Selected Talks + Videos
- Missing Archives, Missing Futures (2025)
- Disrupting the system (2025)
- Making playful things to tell important stories (2024)
- Creative Dialogues Episode 2: Big Space (2023)
- AI: Solving problems or imagining futures (2023)
- This Climate does not exist (yet) (2023)
- An introduction to artificial creativity with Alex Fefegha (2020)
Teaching + Workshops
- How to create playful multimodal AI experiences, MA Media Design, HEAD – Genève (2025)
- Intro to Game Design, 'Design is Play Symposium', Falmouth University (2025)
- Prototyping short films with AI, All Flows (2024)
- My Grandmother and AI, AI Anarchies, Akademie der Künste Berlin (2022)
- Associate Lecturer, MA Narrative Environments, Central Saint Martins (2021-2022, 2025-)
- Associate Lecturer, Introduction to Computational Futures and AI, UAL Diploma in Creative Computing (2019-2021)
- How Does AI Augment Human Relationships?, Tate Modern (2019)
- How Does AI Augment Human Relationships?, SPACE Art + Tech (2018)